# Glory

The [player](/welcome-to-metarcy/game-review/constituents/players.md) receives [intangible resource](/welcome-to-metarcy/game-review/constituents/intangible-resources.md) - *glory* if player meets the criteria specified in the [event card](/welcome-to-metarcy/game-review/constituents/event-cards.md).

*Glory* is like a "joker card" and can replace any other [intangible resource](/welcome-to-metarcy/game-review/constituents/intangible-resources.md) to get a [victory point](/welcome-to-metarcy/game-review/terms/victory-point.md).

*Glory* can be used as a substitute for [power](/welcome-to-metarcy/game-review/constituents/intangible-resources/power.md) or [knowledge](/welcome-to-metarcy/game-review/constituents/intangible-resources/knowledge.md) or [art](/welcome-to-metarcy/game-review/constituents/intangible-resources/art.md). With each turn, the player can choose a new value for the *glory* token. So in one turn, the *glory* can replace the [power](/welcome-to-metarcy/game-review/constituents/intangible-resources/power.md), and in another turn, replace the [knowledge](/welcome-to-metarcy/game-review/constituents/intangible-resources/knowledge.md).

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