Welcome to Metarchy
  • 🌌METARCHY
  • 🔭Game Review
    • 🔬Constituents
      • 👥Players
      • 🗺️Playing Field
        • 📢Square
        • 🏛️Theater
        • 🏫University
        • 🏭Factory
        • 💡Energy Station
        • ☣️Dump
      • 🤼‍♂️Actors
        • 🙋Politician
        • 🧑‍🎨Artist
        • 👩‍🔬Scientist
        • 🤖Robot
      • 👋RSP-Tokens
        • ✊Stone
        • ✌️Scissors
        • ✋Paper
        • 🤏Dummy
      • 💫Intangible Resources
        • 👊Power
        • 🎭Art
        • 📜Knowledge
        • 🏆Glory
      • 💰Material Resources
        • 📦Product - Bet on win
        • ⚡Energy - Bet on losing
        • ♻️Recycling - Bet on Draw
      • 💥Event cards
        • 👮Political repression
        • 🤪Educational crisis
        • 💩Сultural decline
        • 😱Revolution
        • 🎁Help poor countries
        • 🧘‍♂️Earth Hour
        • 🌍Prevent an eco-crisis
      • 🧨Action Cards
        • 🚧Under construction
        • 🎤Сharity event
        • 🙅Students strikes
        • 🥷Sabotage
        • 🕯️Blackout
        • 🌱Ecological protest
        • 🚀Relocation
        • 🔁Change of values
    • 📋Terms
      • 🎰Game and Bets
      • 😎Player and Team
      • 🪙Coins, Prize Fund and Commission Platform
      • 🌟Victory point
      • 🙌Solution on RSP-tokens
  • ⚖️Game rules
    • 🎯Purpose of the game
    • ⏳Game turn
      • 1️⃣Phase 1 - Event
      • 2️⃣Phase 2 - Distribution
      • 3️⃣Phase 3 - Action!
      • 4️⃣Phase 4 - Conflict
      • 5️⃣Phase 5 - Market
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Phase 4 - Conflict

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Last updated 2 years ago

Phase 4 begins with the identification of conflicts between .

If there are two or more of the same type in one , a conflict occurs between these . All who are in conflict - reveal their , and if any, then bets on the outcome of the conflict.

Conflicts between are resolved with the result "win", "draw" or "lose".

After that, bets on the outcome of the conflict are considered: if the outcome of the conflict corresponds to the bet on the outcome of the conflict - then the bet is triggered.

If the outcome of the conflict does not correspond to the bet on the outcome of the conflict - then the bet does not work.

As a result, the who won the conflict and the who did not participate in the conflict remain in the . who are not in conflict do not reveal their , but reveal bets on the outcome of the conflict if they have been made. The who did not participate in the conflict is considered the winner in the resolution of the conflict, and if a bet was made on for the victory, the bet is triggered. If a draw or lose bet was placed on , the bet does not work. So bet works in one of three cases.

All that remained in the bring their (or , in the case of ), and return from the to the along with .

All tokens that were used as bets on the outcome of the conflict are not returned, regardless of the outcome of the conflict.

This concludes phase 4.

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