# Game turn

The [game](/welcome-to-metarcy/metarchy.md) lasts for a different number of *turns*:

* 7 *turns* for 2, 3 and 6 [players](/welcome-to-metarcy/game-review/constituents/players.md)
* 8 *turns* for 4 [players](/welcome-to-metarcy/game-review/constituents/players.md)
* 6 *turns* for 5 [players](/welcome-to-metarcy/game-review/constituents/players.md)

Each *turn* is divided into 5 phases.

Each *turn* begins with [phase 1](/welcome-to-metarcy/game-rules/game-turn/phase-1-event.md) and ends after [phase 5](/welcome-to-metarcy/game-rules/game-turn/phase-5-market.md), after which the next [turn](/welcome-to-metarcy/game-rules/game-turn.md) begins.

After the last [turn](/welcome-to-metarcy/game-rules/game-turn.md), the [players](/welcome-to-metarcy/game-review/constituents/players.md) count the number of [victory points](/welcome-to-metarcy/game-review/terms/victory-point.md). The [player](/welcome-to-metarcy/game-review/constituents/players.md) with the most [victory points](/welcome-to-metarcy/game-review/terms/victory-point.md) is the winner.

If two or more [players](/welcome-to-metarcy/game-review/constituents/players.md) have the same number of [victory points](/welcome-to-metarcy/game-review/terms/victory-point.md), another [turn](/welcome-to-metarcy/game-rules/game-turn.md) is made, in which only the [players](/welcome-to-metarcy/game-review/constituents/players.md) with the highest but equal number of [victory points](/welcome-to-metarcy/game-review/terms/victory-point.md) take part.

Extra [turn](/welcome-to-metarcy/game-rules/game-turn.md) begin with [phase 2](/welcome-to-metarcy/game-rules/game-turn/phase-2-distribution.md) ([phase 1](/welcome-to-metarcy/game-rules/game-turn/phase-1-event.md) is skipped).


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