# Phase 1 - Event

Each [turn](/welcome-to-metarcy/game-rules/game-turn.md) starts with *phase 1*, except:

* Extra Moves
* 7th [turn](/welcome-to-metarcy/game-rules/game-turn.md) in case of game for 2, 3, 6 [players](/welcome-to-metarcy/game-review/constituents/players.md)
* 5th, 6th, 7th and 8th [turn](/welcome-to-metarcy/game-rules/game-turn.md) in case of a 4-[player](/welcome-to-metarcy/game-review/constituents/players.md) [game](/welcome-to-metarcy/metarchy.md)

At the start of *phase 1*, one of the seven [event cards](/welcome-to-metarcy/game-review/constituents/event-cards.md) is randomly revealed.

Depending on what is written on the card, either:

* Discard the indicated type of resource, and whoever discards more receives an [action card](/welcome-to-metarcy/game-review/constituents/action-cards.md).
* They compare the number of types of [intangible resources](/welcome-to-metarcy/game-review/constituents/intangible-resources.md), and the one who has less gets the [glory](/welcome-to-metarcy/game-review/constituents/intangible-resources/glory.md).
* If two or more winning outcomes are associated with a win, then the winner wins with the help of the [RSP](/welcome-to-metarcy/game-review/constituents/rsp-tokens.md). After that, *phase 1* ends.


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